Those numbers sure sound big, but they can be hard to judge in the abstract. So, as we have done in the past, we decided to provide some quick comparisons that put the Switch's continued success into the proper context. Use these numbers to calibrate your impression of how well Nintendo's new system is really doing and to adjust your projections of how it may do going forward (as Nintendo has).
(Lifetime sales measure slightly different calendar periods due to staggered release dates through the year, but all include two holiday seasons. Monthly periods rounded up for partial launch months).
- 37.79 million: Nintendo's original projection for lifetime Switch sales through March 2019, made in April (including 20 million for current fiscal year)
- 34.79 million: Nintendo's adjusted projection for lifetime Switch sales through March 2019, made last night (including 17 million for current fiscal year)
- 34.55 million: Wii systems shipped worldwide in ~23 months
- 32.27 million: Switch systems shipped worldwide in ~22 months
- 29.85 million: Nintendo 3DS systems shipped worldwide in ~23 months
- 29.3 million: PS4 systems shipped worldwide in ~23 months
- 26.82 million: Nintendo DS systems shipped in ~23 months
- 28.68 million: PS2 systems shipped worldwide in ~25 months (includes only ~18 months of North American sales)
- 19 million: Estimated Xbox One systems shipped worldwide after ~26 months
- 16.84 million: PS3 systems shipped worldwide in ~23 months
- 14.49 million: Switch systems shipped worldwide April to December 2018
- 13.7 million: Original Xbox systems shipped worldwide in ~26 months
- 12.13 million: Switch systems shipped worldwide April to December 2017
- 10.45 million: GameCube systems shipped worldwide in ~23 months
- 9.41 million: Switch systems shipped worldwide October to December 2018
- 9.3 million: Xbox 360 systems shipped worldwide in ~23 months
- 7.24 million: Switch systems shipped worldwide October to December 2017
Also, while we're at it, we thought we'd look at how some of the Switch's best-selling first-party exclusives are doing compared to previous entries in those franchises. When looking at these numbers, remember that they compare a few months or years of Switch sales to lifetime sales on previous consoles.
(Numbers sourced from Nintendo's website unless otherwise noted)
Mario Kart franchise sales
- Mario Kart 8 Deluxe (Switch): 15.02 million
- Mario Kart 8 (Wii U): 8.42 million
- Mario Kart 7 (3DS): 18.11 million
- Mario Kart Wii (Wii): 37.14 million
- Mario Kart DS (DS): 23.6 million
- Mario Kart Double Dash (GameCube): 6.96 million
- Mario Kart Super Circuit (GBA): 5.91 million
- Mario Kart 64 (N64): 9.87 million
- Super Mario Kart (SNES): 8.76 million
Additional source: (1)
Super Smash Bros. franchise sales
- Super Smash Bros. Ultimate (Switch): 12.08 million
- Super Smash Bros. for Wii U (Wii U): 5.35 million
- Super Smash Bros. Brawl (Wii): 13.29 million
- Super Smash Bros. Melee (GameCube): 7.09 million
- Super Smash Bros. (N64): "Over 5 million"
Additional source: (1)
Super Mario franchise sales (3D titles)
- Super Mario Odyssey (Switch): 13.76 million
- Super Mario 3D World (Wii U): 5.8 million
- Super Mario 3D Land (3DS): 12.41 million
- Super Mario Galaxy 2 (Wii): 7.41 million
- Super Mario Galaxy (Wii): 12.78 million
- Super Mario Sunshine (GameCube): 5.5 million
- Super Mario 64 (N64): 11.9 million
The Legend of Zelda franchise sales (3D titles)
- Breath of the Wild (Switch): 11.68 million
- Skyward Sword (Wii): 3.04 million
- Twilight Princess (Wii/GameCube): 8.85 million
- Wind Waker (GameCube): 4.6 million
- Ocarina of Time (N64): 7.6 million
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